![]() Pydev debugger: Unable to find real location for: threading.py Pydev debugger: The debugger may still function, but it will work slower and may miss breakpoints. Pydev debugger: CRITICAL WARNING: This version of python seems to be incorrectly compiled (internal generated filenames are not absolute) To "install" my plugin using the source files from the current directory I get: Import pydevd ttrace('localhost', port=12420, stdoutToServer=True, stderrToServer=True)Īnd when I run the following in an external command window: Use the following code to connect to the debugger: When I debug my configuration I see in the Console window: I have also set my project's Python Interpreter Paths to point at my calibre.zip I created to contain Calibre's python source files (its equivalent of a site-packages directory). ttrace('localhost', port=12420, stdoutToServer=True, stderrToServer=True) I did that and then added the following to my plugin's _init_.py file: My understanding is that this should be possible by setting up a Python Using P圜harm Pro since Calibre uses an embedded Python 2.7 interpreter. Specify your login credentials (email and password) which you use to sign into your account at playcaliber.I thought I would try to see if it was possible to debug Calibre plugins Once the Play button appears in place of the progress bar, press it.Īn authorization dialog will appear. Once all game files are downloaded, run the installer. Once installed, the game will take up 40 GB of disk space. ![]() Launch the installer and follow its instructions. Press the Download Game button - this will start the download of the installer (137 Mb) ![]() You can find a short guide to its installation, as well as the system requirements, below.Ĭreate an account and start playing Caliber right after downloading.Īfter clicking this button, you'll begin downloading the CaliberSetup installer. You can download it right now with one click right now and play it whenever you want. ![]()
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